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Sat 04 Sep 2010
Princess Isabella: A Witch's Curse walkthrough PDF Print E-mail

Princess Isabella: A Witch's Curse walkthrough

มี แปลช่วงต้นๆ ให้ ไปกันถูกทางนะคะ ส่วนหลังๆจากเป็นการลากแถบสี ข้อความ หรือ hints ที่สำคัญๆ จะได้เล่นกันง่ายขึ้นแล้ว ไม่พลาดในการเก็บ items สำคัญๆ ในแต่ละด่าน

และให้หยิบเศษกระจกมาด้วย ทุกครั้งที่ไปด่านอื่นด้วยนะคะ เพราะมันต้องเอามาแก้ puzzle รูปภาพทุกอัน ( เกมส์นี้จะมี ability 4 แบบ คือ ดิน น้ำ  ลม ไฟ

เอาไว้เป็นตัวช่วยในการแก้เควสตามความเหมาะสม)

 

 


เรื่องราวของตำนวนเล่าขานว่า มีประสาทแห่งหนึ่ง ถูกมนต์ดำสาป  ทั้งผู้คนและทั้งปราสาท...เรา รับบทเป็นเจ้าหญิง นามว่า Isabella (กรี๊ดด ดีใจ) ต้องใช้ความกล้า เข้าไปไขปริศนา พร้อมคลายมนต์ทั้งหมดออก  ก่อนเข้าไปในปราสาทมาทำความเข้าใจนิดหนึ่งค่ะ  ในเกมส์นี้ เราต้องประกอบรูปภาพทั้งหมด โดยประกอบได้ทีละภาพ เพื่อปลดล๊อคไปด่านต่อไป ชิ้นส่วนต่างๆที่เอามาประกอบคือ"กระจก" ที่กระจายไปทั่ว ปราสาท ดังนั้น ทุกห้องที่เราผ่านไป เราต้องสำรวจ เก็บชิ้นส่วนมาให้หมดด้วย  ในเกมสืเราจะได้อำนาจสี่อย่าง  คือ หิน น้ำ ลม และไฟ โดยเราจะมีนางฟ้าน้อย เป็นพี่เลี้ยงให้เราว่าเราจะเจอของเหล่านี้ที่ไหนบ้าง  เควสทั้งหมด ไม่ได้จะแก้ไขได้ภายในฉากเดียว แต่ต้องไปพท. อื่นก่อนเสมอ ดังนั้น เพื่อป้องกันการหลงทาง ให้เล่นและเดินไปเป็นขั้นตอน แก้เควสให้จบไปเป็นอย่างๆ เท่าที่เกมส์มันกำหนด  อย่าสุมๆๆๆ เควสไว้ เพราะยิ่งหมักเอาไว้เราจะยิ่ง งง...

Courtyard - Main Floor

  • Examine the window, door handle
  • Pick up the three mirror shards here (circled in red)
  • Click on the base of the larger of the two lion statues to zoom in on a hidden object game.
  • The following inventory items are circled in the screenshot: Large Gear, Medium Gear (x2), Small Gear, Bear Claw, Green Marble, Piano Key
  • Additional items you need to find are random, and will be different for each playthrough.
  • Return to the Courtyard screen, and click on the door. Use the door handle from your inventory on the
Grand Hall - Main Floor - Cursed  รูปที่สามคือ grand hall (Main floor) เรียกง่ายๆว่า ที่ตั้งหลักของเรา
มินิเกมส์ฺที่ต้องเล่น เพื่อล้างคำสาปของห้อง

เก็บกระจก กระดาษข้อความ แล้วเล็ง เหยือกทางซ้ายมือไว้ เราจะกลับมาทุบมันด้วยหิน   สำรวจให้หมด จะเจอมินิเกมส์ ที่หน้าต่างกระจก

  • Pick up the mirror shard (circled in red), and the journal note (circled in blue).
  • Take note of the jug in the lower left corner. Your fairy doesn't have the ability to break this yet, but she will learn how to do so later on, so you'll have to revisit this scene later.
  • Click on each of the three stained glass window in the upper right to launch a mini-game. Click on all the "evil objects" to remove them

 

Grand Hall - Main Floor - Uncursed

  • ที่นี้ให้สำรวจรุปที่แขวนอยู่ทางซ้ายมือบนของบันได จะเจอpuzzle  เล่นมันเลยค่ะ  Now you can examine the painting at the top of the left staircase.

Painting

  • Rotate the sections of the painting so that only the "good" side is showing.
  • Click the upper right gear (marked #2 in the screenshot), and the lower left gear (marked #3 in the screenshot) to solve the puzzle.

Gears Puzzle

  • พอเราได้ เกียร์มาครบสองอัน click ที่ประตู แล้วเล่น puzzle After you get the last two gears, click on the door.
  • You must place the seven gears in your inventory to connect all of the gears and activate the door mechanism.
  • When finished, click the brown handle on the right to open the door.

 

Hall of Reflection - Main Floor

ห้องนี้ เราจะพบว่าทุกคนในปราสาทถูกสาปไว้ในกระจกและเศษกระจกกระจัดกระจายไปทั่วทุก แห่ง เราต้องตามเก็บมาให้ครบ รูปแรกที่เี่ราต้องประกอบกระจกคือ คนรับใช้ ตามรูป เค้าจะเปิดประตูให้เราไปด่านต่อไป และจะอยู่ที่ Main Floor ตลอด

  • Upon entering the Hall of Reflection, you learn that the witch has captured everyone in the castle, and you must free them by finding all of the mirror pieces to put their reflections back together.
  • Examine the left-most frame. If you've found all the mirror pieces, you will be able to piece them back together.
  • (If you haven't found all the mirror shards, revisit the Grand Hall and Courtyard, and consult our screenshots to find the shards.)
  • Left-click on a piece to grab it, right-click to rotate it if needed, then left-click again to drop it in the correct place.
  • The servant opens the door for you, and says he'll be in the Entrance Hall if you need him again.
  • Exit through the left hallway.

 

PORTRAIT #2: THE MAID

Hallway - Main Floor (#1)

  • Click on the bottle, and the fairy will learn the "Rock" ability, which allows her to smash vases and other breakable containers. Let's try it out on the vase nearby. Move your mouse cursor onto the fairy, then select "Rock" from her abilities menu. Next, click on the vase. Smash! Pick up the model of MERCURY contained inside.
  • Before we do anything else here, remember that other vase back in the Grand Hall? Let's go see what's inside that one.
  • Go south to the Hall of Reflection, then South again back to the Grand Hall.
  • Use the Rock ability to smash the vase that's sitting on the blue couch in the lower left corner of the screen. You receive a Gun Stock.
  • Head back to the Hallway. There's nothing else you can do here for now, so take the door on the left to the Piano Lounge.
  • ตามรูปเราจะเจอขวดตรงกลางห้อง นางฟ้าน้อยของเราจะเรียนรู้ rock ability  เราใช้มันทุนทุบของต่างๆให้แตกได้ และสิ่งแรกที่เราต้องทำคือ กลับไปที่ทุบแจกันที่เราเล็งไว้ที่ main floor ค่ะ  และเราจะได้ Gun Stock มา ต่อไป ไปที่ hallway เลี้ยวซ้ายไปห้องดนตรี

 

Piano Lounge - Cursed

  • There are three mirror shards here (circled in red), and one journal note (circled in blue).
  • Smash the vase to receive a model of Venus. ทุบแจกกันเอารูปหุ่นของเทพีวีนัส
  • Examine the piano for a hidden object search close-up, and find the following objects:

  • Next, you'll have to mix the potion ingredients in the least possible moves.
  • Click the red section first, then the blue, then the green.
  • You'll receive a Potion in your inventory.
  • Click on the fireplace along the left-side wall, and use the Potion on it.
  • Click on the doors on the far wall of the piano lounge to enter a second hallway.
  • puzzle ข้างล่าง (และอันต่อไปแบบนี้)คือ ทำลายทุกสี่ แต่ต้องในจำนวน clickที่กำหนดเท่าั้นั้น พอผ่านเราจะได้ potion มา เอาไปใช้กับเตาไฟ  เปิดประตูตรงกำแพงเข้าไป จะเป็น 2nd hallway

 

Hallway - Main Floor (#2)

ตรงนี้ เอาพลังหิน ทุบ แจกันกับจาน =piano key + mirror shard

  • There are a couple of things to break here. Use the fairy's Rock ability on the vase and plate. You'll receive another Piano Key, and a mirror shard.
  • AREA CLEAR.
  • Take the left door to the Hunting Gallery.

 

Hunting Gallery - Main Floor

  • There are two mirror shards here (circled in red).
  • Click ที่รูปภาพ ด้านขวามือของเสาต้นที่สาม จะได้  musical score. Click ที่ score และเราจะได้เรียนร้องเพลง: "The Bear Score."
  • ทีนี่จะมีรูปสต๊าฟของหมี ที่เล็บไม่ครบ เราต้องตามหามา . This is where you'll eventually put all the bear claws you find. You don't have all of them yet, though.
  • Examine the fireplace in the lower right of this room to zoom in for a hidden object search.

  • เราจะเจอ Bear Claw, Piano Key, Planet, and two Gun Barrels and they'll be added to your inventory. These are circled in yellow in the screenshot. The rest of the items are random. (Some of the items you might have to find are circled in red.)
  • จากนั้นกลับไปที่ทางHallway, ทีนี้ไปทางขวา จะเจอห้อง  Observatory.

 

Observatory

  • There are 2 mirror pieces here (circled in red). เก็บกระจก
  • Pick up the Constellation Book on the large wooden table. หยิบหนังสือที่โต๊ะขึ้นมาเปิด
  • Use the fairy's Rock ability on the vase to get the planet Mars. ใช้พลังหิน ทุบแจกัน จะเจอดาวMars
  • Zoom in on the telescope. Place the Book of Constellations on the empty pedestal besides the telescope view of space.
  • The shape of a fish will appear. You must drag the glowing red planets on the left to move the lines so that they resemble the shape of the fish in the book. Only the red planets can be moved. When you've dropped a planet in the right place, the planet's color will change to yellow and you'll no longer be able to move it. ส่องกล้องแล้วเริ่มแก้ puzzle  เอาหนังสือมากางไว้ขวามือ เริ่มมองหา ลากดวงดาวให้ได้ตามรูปในหนังสือ ทำรูปที่เหลือให้ครบทั้งหมด
  • The fish should look something like this:Do the same for the rest of the constellations:

Observatory - Uncursed

  • Examine the chest at the bottom of the staircase. จะเจอเกมส์หาของ
  • และจะได้  two Gun Stocks, กับ  planet (circled in red). The rest of the items are random.
  • Next, click on the solar system model in the upper left corner. click ที่ solar system ที่ซ้ายมือบน แล้ววาง planets ทั้งหมดลงไป จะได้เล็บหมี
  • Put the five planets for your inventory (Mercury, Earth, Venus, Pluto and Mars) back onto the model.
  • Take the Bear Claw that appears. แล้วไปที่ ห้อง piano

Piano Lounge จะได้เล็บหมีเพิ่ม

  • Click on the piano, and use the three Piano keys from your inventory to replace the three missing keys.
  • The music you found appears on the stand above the keyboard.
  • Click the keys in the following order to play the song:
  • F, E, F, E, F, D, E, F, G, F, G
  • Take the Bear Claw that appears from the compartment that opens in the piano.
  • AREA CLEAR.

 

Hall of Reflections

  • If you haven't done so already, return to the Hall of Reflections and put the second mirror back together. The maid gives you more information about the strange witch, and gives you a third Gun Stock. ประกอบรุป maid  แล้วเราจได้ Gun stock อันทื่สาม

 

PORTRAIT #3: THE NANNY

  • Return to the Hunting Gallery.

 

Hunting Gallery  เอาเล็บหมีที่ได้มาทั้งหมดมาใส่หมีสต๊าฟ และ Gun stock,barrels  จะเจอทางเข้า Tearoom

  • Click on the stuffed bear in the lower left corner, and use the five bear claws. The curse has now been lifted!
  • Click on the gun rack to zoom in. วาง three Gun Stocks and three Gun Barrels from your inventory back onto the gun rack as shown:A secret passage opens in the fireplace leading into the Tea Room.

Tea Room - Main Floor

  • There are two mirror shards here (circled in red).
  • Zoom in on the two painting and find all the evil objects.

สำรวจตู้ติดผนังซ้ายมือ จะมีเกมส์หาของ ของที่จะได้คือCalendar Gear and Gramophone Turntable (circled in red)

 

Use fairy's Rock ability on the plate to get a mirror shard. จากนั้นไปห้องทางขวามือ

 

Hallway - Main Floor (#3)

 

  • Use the fairy's Rock ability on the vase to get a mirror shard.

Grand Library

 

  • There are three mirror shards here (circled in red).
  • Use the fairy's Rock ability to break the vase. She'll learn the Flame ability, which can set things on fire.
  • ตรงนี้เราจะได้ พลังไฟ แล้ว click ที่ใต้บันใด เล่นpuzzle ได้potion เอามาดับไฟที่ด้านบนของบันได

 

ทีนี้ไปที่ hallway เราจะไปห้อง Crown Jewels. Crown Jewels - Main Floor

  • ที่นี่เราจะเจอ two mirror shards (circled in red), and a journal note (circled in blue).
  • ส่วนผีที่ลอยไปมา ฟาดพลังไฟใส่มันให้เกลี้ยง ..ตายซ้ำสอง

 

พอห้องพ้นคำสาป จะเจอ a mirror shardอีกอัน แล้วหยิบขวด ทางขวามือล่างๆของห้อง นางฟ้าเราจะได้พลังลมThe fairy will learn the Wind ability,  ทีนี้ zoom ที่มงกุฏ ที่วางบนแท่นตรงกลาง ใช้พลังลมเป่าฝุ่นออก  แล้วดูสัญลักษณ์บนมงกุฏ  แล้วไป zoom ที่เตาไฟ แล้วไป click สัญลักษณ์ สามอันที่มงกุฏ แล้วหาของพวกนี้ : Gramophone Needle, Gramophone Horn, Piano String (circled in red).

 

Hall of Reflection

  • Now that you have all 10 mirror shards, go to the hall of reflection and restore the third painting - the Nanny.

 


 

 

PORTRAIT #4: THE CHEF

  • Return to the Grand Library.
  • Click on the statue and answer its questions. ตอบคำถามต่อไปนี้ พอตอบเสร็จประตูห้องครัวจะเปิด
  • Question 1: What large bird hangs over the hunters fireplace? Answer: PEACOCK.
  • Question 2: How many lions can you see guarding the entrance to the castle? Answer: FIVE.
  • Question 3: What planet is fifth from the sun? Answer: JUPITER.
  • Question 4: Select the time the castle fell under this curse. Answer: Move the clock cursors so the clock says 1 p.m.

 

Kitchen

  • There's a journal notebook page here (circled in blue).
  • Use the Rock ability on the glass to get a mirror shard.
  • Click on the recipe book on the table and turn the pages until you see the recipe for GHOSTLY GRUEL. clickที่หน้านี้ ฉีกมันออกมา
  • Next, click on the pantry. Drag the recipe page onto the pantry and the list of ingredients you need to find will appear.

หาของ+ เล่น puzzle เอาอาหารมาฆ่าผี ให้มันตายอีกรอบ
  • Use fairy's Rock ability on the two chandeliers. Two mirror shards will fall onto the table.
  • Click on the kitchen shelf to zoom in on a hidden object search.
  • Find the Triangle Dial, Grammophone Record, and Keg Valve (circled in red). Other objects you might have to find are circled in yellow.

 

 

Cellar

  • There are three mirror shards here (circled in red).
  • Click on the wine rack on the left to zoom in on a mini-game.
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  • Click on the large wine kegs near the door.
  • Use the Keg Valve on the keg spout. Take the Cleaning Rag that appears on the floor.
  • The goal is to figure out which bottle is heaviest by weighing them on the scale. You get two weighings, then you'll be asked to choose the heaviest bottle. If you get it wrong, the bottles will be reset and you'll have to try again.
  • Start by placing two bottles on the scale. If they are equal in weight, neither of them is the evil bottle. If one is heavier, that is the evil bottle.
  • If you've found the heavy bottle, place two more bottles on the scale to get to the question part. Select the evil bottle.
  • If the first two bottles are equal in weight, place two different bottles on the scale. If one is heavier, that one is the evil bottle. If both are equal in weight again, the last remaining bottle must be the evil one. When asked which is the evil bottle, select the bottle that you haven't placed on the scale yet.

 

Green House - Main Floor

There are two mirror shards here (circled in red), and one journal note (circled in blue).
Plant box, can collect up to 10 flies, but you'll only need 3 to defeat the Snapping Ivy plant ไปที่ต้นไอวี่ เอาแมลงวันให้มันกิน พอมันอ้าปาก ให้รีบเอาพลังไฟซัดใส่มัน ทำประมาณประมาณสองสามครั้ง จนมันตาย
Click on the blue potion and fairy will learn the Water spell. Water can be used to water plants.
  • Water the four plants as shown in the screenshot above.
  • Each plant will open to reveal a goodie inside it. Take the two mirror shards, Bone, and Triangle Dial from the center of each plant.

Tea Room กลับไปที่ Tearoom มาซ่อมเครือ่งเล่นแผ่นเสียงกัน

Use the Gramophone Turntable, Gramophone Horn, and Gramophone Needle on the stand.Return to the tea room, and put the Gramophone Record onto the Gramophone. You'll learn the "Record" song.

Grand Library

  • Go to the grand library and click on the globe in the lower left of the screen.
  • It's another music puzzle. This time, you have to slide each dial to the correct letter to correspond with the notes on the music.
  • Slide the dials so they correspond with the following letters (from left to right): F, E, D, F, A, G, A, B.
  • Note: The third note, "D," is actually the lower "D" that isn't actually marked - not the higher D.
  • Next, slide the dial along the bottom from right to left to finish the puzzle.

  • Pick up the Axe that appears inside the globe.

 

Room of Reflection

  • Go to the Room of Reflection and put together the fourth portrait: the Cook.

  • The cook gives you Knobs for the door in the cellar. ประกอบรูปพ่อครัว เราจะได้ลูกบิดประตู เพื่อไปที่ cellar

 


 

PORTRAIT #5: THE GARDENER

Cellar

  • Zoom in on the door, and replace the three door knobs ("triangle dials").

    Solution:

    • Click the right knob once.
    • Click the left knob once.
    • Click the top knob twice.
    • Click the left knob twice.
    There are four mirror shards here (circled in red).

White horse puzzle:

  • Pick up the journal note in the lower left of the screen, next to the barrel.
  • Examine the carriage on the left side of the screen to zoom in on a hidden object search.

  • Find the Sword and two Piano Strings (circled in yellow). The rest of the items you might need to find are circled in green.

Garden Walkway - Main Floor

  • There are three mirror shards here (circled in red).
  • Click on the tentacle to zoom in.

  • Click on the stone slab on the left and four yellow cursors will appear. Click the cursors to make the brick roll in that direction.
  • The goal is to roll the brick into each of the holes along the pathway.

Gap 1:

  • Click the cursors in the following order to make the brick roll into the first gap: Down, right, right, right, down, right, right.

Gap 2:

  • Roll the second brick in the following order: Right, right, up, left, down, down, right, right, right, down, right, right, right, right, up.

Gap 3:

  • Roll the third brick in the following order: Up, right, right, down, left, down, right, right, right, down, right, right, right, right, up, up, up, right, down, right.

Gap 4:

  • Up, right, right, down, left, down, right, right, right, down, right, right, right, right, up, up, right, right, right, down.

Thus completes the puzzle. Cross the bridge to the Garden Fountain.

 

Garden Fountain - Main Floor

  • There are three mirror shards here (circled in red).
  • Start by examining the rock wall.
  • Use the Rock ability to smash through the rock and reveal 10 items

 

  • Pick up the Calendar Piece that appears at the top of the fountain

กลับไปที่ Hall ประกอบรุปของ Gardener's portrait. ต่อไป จะไปชั้นสองจ้า่

 


 

PORTRAIT #6: THE QUEEN

  • Return to the Grand Hall, and investigate the center wall above the staircase.
    • Place the two calendar dials from your inventory, and turn them so the numbers read 11 and 18.
    • Go through the new door to the second floor East Art Gallery, pass through it into the Dance Hall, then to the Balcony.

 

 

Balcony - Second Floor

  • Pick up the mirror shard (circled in red), and journal note (circled in blue).
  • Use the Water ability to water the two plants in the lower right and left corners of the balcony. Take the Mirror Shard and Berry that appear in the center of each plant.
  • Click on the telescope to zoom in on the birds on the lawn. Use the Berry on the birds.
  • The birds teach you a new song, the "Waltz" score.
  • Use the Rock ability on the two bottles to get two mirror shards.
  • Click on the top of the piano, and use the three Piano Strings from your inventory to fix the piano.
  • Click on the piano to play your new song for the ghosts.
  • Cick on the piano keys in the following order:
  • E, G, D, E, A (the higher A, not left-most bottom one), D, E, F, E, D, high C, E.
  • This will break the curse in the dance hall.
  • Collect the Halberd and Pike (circled in yellow). Some of the other items you may need to find are circled in red.

  • Go back to the East Art Gallery and go through to the West Art Gallery.

West Art Gallery - Second Floor

  • There are two mirror shards here (circled in red).
  • Examine the four paintings here that show the kings with their weapons.
  • Go back to the East Art Gallery.

East Art Gallery - Second Floor

 

  • Use the Rock power on the vase in the lower left corner to get a mirror shard.
  • Investigate the coats of arms above the door.

 

  • Place the four weapons in your inventory onto the correct shield. Use the four paintings in the West Art Gallery as a guide.
  • This clears the curse in both the East and West Art Galleries.
  • Go to the West Art Gallery.

West Art Gallery - Uncursed

  • Examine the horse statue in the lower right corner.
  • Click on two blocks to swap them so that all the numbers on all four sides of each square are touching the same number on a different square

Hallway - Second Floor

 

  • There are two mirror shards here (circled in red).
  • Take the left door to the Dining Room.

Dining Room - Second Floor

 

  • There is a mirror shard here (circled in red).
  • Examine the card in the lower left of the screen for a hidden object search.
  • play hidden game and mix potion, uncursed the room

Dining Room - Uncursed

  • . Use the Rock ability to smash the  vase and get a mirror shard. Click on the candelabra in the center of the room.

 

  • Refer to the screenshot above, and click the candles in the order 1, 2, 3 as they're labelled.
  • Pick up the Red Marble.
  • Next, examine the painting above the fireplace.
  • Painting
  • Rotate the sections of the painting so that only the "good" side is showing.
  • Click the gears in the following order: upper left, lower left, lower right, top right, top left.

 

  • Take the mirror shard that appears after you solve the puzzle.
  • By now you should have found all 12 mirror shards. Return to the Hall fo Reflection to put together the sixth portrait.
  • After you free your mother, she gives you a dog's Ball.

 


 

PORTRAIT #7: THE KING

  • Return to the East Art Gallery.
  • Click on the closed door to zoom in on the doorknockers shaped like dog's heads. Place the Ball from your inventory on the right dog, and the Bone on the left dog.
  • AREA CLEAR.
  • Go through the door into a new hallway (Hallway - Second Floor) and then go left into the Armored Hallway.
  • There are two mirror shards here (circled in red).
  • Use the Rock ability on the vase near the door to get another mirror shard.
  • Go through the door at the end of the hall to enter the Royal Bedroom.
  • There are two mirror shards here (circled in red).

 

  • Zoom in on the area underneath the bed in the lower right corner.
  • Select the Rock ability and smash all the bugs.

 

  • The curse will be lifted.
  • Click #1 once
  • Click #2 once
  • Click #3 twice
  • Click #6 once
  • Click #7 once
  • Click #9 twice
  • Click #10 three times
  • Click #11 twice
  • Click #12 three times
  • Click #13 twice
  • Click #14 three times
  • Click #15 once
  • Click #16 once
In the open chest, pick up the Crossbow (circled in yellow).

 

Armored Hallway

Zoom in on the portrait at the end of the hall, and use the Crossbow on the painting. The crossbow ill now be armed. Click on each of the ghosts to shoot them. วิธียิงผีให้ตายซ้ำสอง
  • Collect the Oil (which is inside the drawer of the table), and the Large Gear. The rest of the items are randomized.
  • Next, click on the helmet of the middle suit of armor on the left.
  • Use the Oil on the helmet. When it opens, take the Clock Face.

 

 

  • Go back to the first hallway (it will be the only Second Floor area on your map still marked with an "X." Now that it's not longer cursed, you can go through the door into the Powder Room.

Powder Room

 

  • There are two mirror shards here (circled in red).
  • Zoom in on the dusty mirror, and use the Rag from your inventory to wipe it clean. Doing so will lift the curse.

 

  • Examine the desk in the middle of the room to zoom in for a hidden object search. NOTE: There are two hotspots very close together here. Clicking higher will cause you to zoom in on the clock, which is a different puzzle.

 

  • Take the Small Gear, Large Clock Hand, and Small Clock Hand (circled in red). Some of the other items you may need to find are circled in yellow.
  • Next, zoom in on the clock above the dresser.
  • Use the two clock gears on the clock, then the clock face, then the two clock hands. Pick up the Blue Key that appears.
  • Go back to the Dining Room, then take the right exit to a new Hallway.

Hallway

  • Examine the door.
  • Use the Blue Key from your inventory and click on the locks so that all the blue squares get turned up.
  • Click on the lock in the following order:
  • There are two mirror shards here (circled in red), and one journal note (circled in blue).
  • Use the Rock ability on the ship to get another mirror shard.
  • Examine the lower right corner of the scene to zoom in on a hidden object search.

 

  • Find the Net and Painting Piece (circled in red). Additional items that you may need to find are circled in yellow.
  • Examine the painting on the back wall.

Study

 

  • Place the Painting Tile from your inventory on the spot on the painting that's missing a piece.
  • Swap tiles to unscramble the painting. This is what it should look like:

  • This will uncurse the room.

 

Study - Uncursed

  • Examine the shelf near the ladder in the lower right of the screen, and select the book with the gold cover. Read about Greystone Castle, paying attention to the fact that it's located on the border of Spain and Portugal.
  • Next, examine the globe in the lower left area of the scene.
  • Rotate the globe so that the pointer is resting on the border of Portugal and Spain. Pick up the Red Key that appears.

  • AREA CLEAR.

Powder Room

  • Once you have the Red Key from the Study, return to the Powder Room and examine the larger of the two doors.
  • It's another lock puzzle. This time, use the Red Key and click on the locks until all the squares are red.
  • Click the locks in the following order:

  • AREA CLEAR.
  • Go through the door into the Dressing Room.

 

Dressing Room - Second Floor

  • There are two mirror shards here (highlighted in red).
  • Zoom in on the window, and use the Fly Net to catch all the fireflies.
  • Move the net swiftly from left to right to catch the flies. (You don't have to hold down any mouse buttons.)
  • Next, examine the vase and use the Net with Fireflies on it. Then select the fairy's Flame ability and use it on the vase.
  • This will break the curse.

 

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Dressing Room - Uncursed

  • Examine the purple dress.

  • The goal is to unbutton the dress. Slide each button down all the way, then back up through the button hole. The button should pass under the fabric and undo the fabric. Repeat this for the other three buttons.
  • Take the Blue Marble.
  • AREA CLEAR.
  • Continue through the door to Your Bedroom.

Your Bedroom

  • There are two mirror shards here (circled in red).
  • Examine under the bed for a hidden object search.
  • Find the items to make the potion:

  • Mix the potion in the least possible moves

  • Click the colors in the following order: orange, green, blue, white, purple
  • Next, zoom in on the fireplace and use the potion on it. The curse will be lifted.

 

Your Bedroom - Uncursed

  • Investigate the wardrobe at the back of the room to zoom in for a hidden object search.

  • Find the Ballerina (circled in red). Other items that you might have to find are circled in yellow.
  • Next, take a closer look at the box on the mantle.
  • Click on the box to open it.

  • Place the Ballerina from your inventory on the circle. Click and hold the crank on the left and turn it by dragging the mouse. Release the crank, and the music box should start to play. Collect the final mirror shard that appears.
  • AREA CLEAR.

 

  • Return to the Hall of Reflection and put together the king's portrait.
  • Head back to the last room you haven't cleared yet, the first floor Hallway.

Hallway - First Floor

  • It's time to investigate the creepy door. Click on the eye to zoom in on a mini-game.
  • This is an arcade game similar to Zuma or Luxor. The center of the eye can shoot marbles at the line of colored marbles rotating around it. Your goal is to make all the marbles disappear by matching three or more.
  • Place the Green Marble from your inventory in the green hole on the left. The eye can now shoot green marbles. Shoot the line of marbles, aiming for the green ones. Any clusters of three or more marbles will disappear. Shoot the marbles until no green ones remain.
  • Do the same for the other three colors: Red, Blue and Yellow.
  • AREA CLEAR.
  • Go through the door into the Witch's Lair.

Witch's Lair

  • In this final hidden object search, you'll duel with the witch to see who can find the objects on their list first. Your list of objects to find is on the lower part of the screen.
  • Each time you clear a group of items, you'll deplete some of the witch's life meter, but if she finds her list of items first, your life will go down.
  • Don't panic - if you lose all your life, you'll get to try again.
  • Click on the green eye in the lower right corner to use a hint. The hint will take a few seconds to recharge. Since there's no penalty for using hints, I recommend using a hint as soon as the meter recharges.
  • The list of items to find is random. The screenshot above shows the items I had to find in my playthrough.

 

Congratulations, you've completed Princess Isabella: A Witch's Curse. Enjoy the final cutscene

 

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